Is it wrong to choose easy difficulty?

There were times when I would encounter battles that I couldn't get through, no matter what.
At that time I had to consider lowering the difficulty.
Considering that even the game was laughing at me, I began to suspect that it was wrong to do so.

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No, just don't expect your experience to be the same as those who played on default or higher
Not that even that matters unless you discuss games a lot

This games design and AI is shit anyway

You can play easy difficulty all you want just as I have all the right to see you as a lesser person because of it.

no, it's not wrong, it's just a game
however, don't go around telling others that you have an informed opinion, you know how to play the game, or that you have beaten it

>game is 50+ hours with boring action combat, half-baked rpg mechanics, dark souls bloodstains for some reason and enemies with way too much HP
>otherwise good
yes

So dont be a game journo

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It reminds me of the ign game journalists who complained that Dark Souls was too hard.
They don't even understand that high difficulty is what the game is designed for.
>I would never be stupid enough to do that. Anyone who can get through the game on the highest difficulty is worthy of respect.

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this is the kind of shit you'd find on /r/truegaming, OP. do better

90% of modern games without difficulty switches are prettu much on easy mode. YOu want hard? Play some NES/SNES.

Don't play multiplayer games. Because playing on Easy in singleplayer mode will make you weak. If you can't beat an AI opponent, you don't stand a chance online.

Im jot surprised at all. The fucking smugness "sorry it didnt click for me" makes me want to punch him in his face.

>Is it wrong to choose easy difficulty?
Don't care, I play at whatever difficulty I have the most fun at.

I'm thinking about seriously playing Ready or Not.
That game is hard enough to give me a headache, but fun enough. I guess I just haven't found the right way to play it.

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you know what's fucked up? in forza 5 the higher difficulties are easier than the lower ones

No, why would there be anything wrong with that?

The game sure has gall if it belittles you for chosing an option the developers themselves included but barely put in the bare minimum to increase the challenge at higher difficulties by just trippling enemy health and damage. If youre not playing to be killed from full health under a second after an enemy spots you, why would you even entertain the notion to play on hard? To meet the approval of strangers on the internet?

Finally, combat difficulty was the last priority for the new Wolfenstein after story, characters, level detail and alternate reality history, so why even bother with Hard mode when the devs clearly didnt.

Do whatever makes the game the most fun, bro.

Dark souls isn't difficult.

there's nothing wrong with it, just don't be a fucking faggot and go around saying that it's the same as beating the game on the intended difficulty.

There's nothing wrong with playing on easy difficulty but don't go around claiming that you beat the game like everyone else did. It's a good thing to have because it allows retards, boomers and casuals to appreciate the medium but it's important to remind them that they're basically enjoying the kids ride.
Paradox games have the right idea by having easy and very easy difficulty options which trivialise every aspect of game but they only allow you to get achievements on ironman mode set at least to normal difficulty.

>no challenge whatsoever on easy/normal
>the hard+ difficulties still have no challenge but now everything is a bullet sponge
why

>not posting the second part where the game journo deleted these tweets and edited his review with a slipshod "oh and there's an ending sequence, it sucks!" as the dev called him out

only if you're playing a game you don't like but are too stubborn to just quit

Because balancing requires effort that could be better spent on making microtransactions.
Why make a good hard mode when you can sell people skins instead?